SCP: Pandemic is a hardcore 4 player cooperative first-person tactical shooter. You are a rogue fireteam going against the SCP Foundation and their attempt of global omnicide.
All contributions made here go straight into the early development and allows the team to spend more time on the project and not elsewhere. We are very thankful to all of you, even just following along with our social media and wishlisting SCP: Pandemic on Steam helps us significantly by itself!
How will I be able to play?
We will be (likely) resuming testing builds on the Discord Store. Early Access will be on Steam.
Where will SCP: Pandemic be released?
We will be releasing on PC in 2021 for Early Access. We hope to release for Xbox Series X/S and PlayStation 5 on or after the full release of SCP: Pandemic,
What are comparable games to SCP: Pandemic?
We like to compare a lot of our individual mechanics to games like Left 4 Dead, Insurgency: Sandstorm, and others. But, in the end, SCP: Pandemic is it's own game.
Are marketplace assets used?
We do not use any marketplace gameplay systems or alike. That's a pretty bad idea if you want things to run well and uh... be good.
Although, we do use some 3D marketplace assets to help populate the environment - and some small things like placeholder animations and particles. We hope to replace them with our own for constant design and optimization if we're able to for the full release. Functionality efforts come first.
When do you want to release SCP: Pandemic out of Early Access?
Hopefully by Q4 2022. Can change. Murphy's Law n' all.
Affray Studios is an interactive media/game development (Affray Interactive) and film production (Affray Productions) company startup. Currently developing SCP: Pandemic, a first-person tactical shooter video game coming out this year - and co-producing The Yule Man, a horror web series with an unknown release timeline.
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